So you may have heard of Brotherhood of Battle. It's the turn based strategy game that JAZZA and I have been working on all this year, and recently released. It's just had its first update since release, which cleans up the bugs where occasionally players would be left hanging when someone disconnected from a 3 or 4 player game.
The other main improvement is to the Quick Play matchmaking system. Players can now only choose 2, 3 or 4 player games - not the game type. This means it's much easier to find 3 and 4 player games, and all game types are played regularly instead of just assault. But if you're really hanging out for a certain game type, there's always the custom game browser.
If you haven't heard of the game before, matches consist of 2-4 players, across 5 different game types. Players have 5 units at their disposal to help them complete their objective. Capturing gold mines earns you money each turn which can be spent on upgrading your fortress and unlocking new moves and upgrades for your units, or recruiting reinforcements.
If multiplayer strategy sounds like your thing, give it a go!
Play Brotherhood of Battle, or for more information check out brotherhoodofbattle.com
Lalo
When are you guys gonna release it on NG??
Moonkey
We're just trying to make sure the game is as stable as it can be before releasing the demo version. The main version at XGen can be updated at any time, but once the demo version is out there, it becomes hard to fix any lingering bugs.
I'd say its still a few weeks away sorry.